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FileSeekEnd Method

Changes the file reading/writing cursor to the specified position (in bytes from the end of the file).

Note: This is an offset, so you should use negative numbers or the cursor will be at the end of the file.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SeekEnd(
	long position = 0
)

Parameters

position (Optional)
Type: SystemInt64

[Missing <param name="position"/> documentation for "M:Godot.File.SeekEnd(System.Int64)"]

See Also