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EditorImportPluginGetImportOrder Method

Gets the order of this importer to be run when importing resources. Higher values will be called later. Use this to ensure the importer runs after the dependencies are already imported.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual int GetImportOrder()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.EditorImportPlugin.GetImportOrder"]

See Also