Click or drag to resize

EditorImportPluginGetRecognizedExtensions Method

Gets the list of file extensions to associate with this loader (case-insensitive). e.g. ["obj"].

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual Array GetRecognizedExtensions()

Return Value

Type: Array

[Missing <returns> documentation for "M:Godot.EditorImportPlugin.GetRecognizedExtensions"]

See Also