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EditorImportPluginGetSaveExtension Method

Gets the extension used to save this resource in the .import directory.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual string GetSaveExtension()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.EditorImportPlugin.GetSaveExtension"]

See Also