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EngineGetFramesDrawn Method

Returns the total number of frames drawn. If the render loop is disabled with --disable-render-loop via command line, this returns 0. See also GetIdleFrames.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static int GetFramesDrawn()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.Engine.GetFramesDrawn"]

See Also