EngineHasSingleton Method |
Returns true if a singleton with given name exists in global scope.
Namespace: Godot
public static bool HasSingleton( string name )
[Missing <param name="name"/> documentation for "M:Godot.Engine.HasSingleton(System.String)"]
[Missing <returns> documentation for "M:Godot.Engine.HasSingleton(System.String)"]