Click or drag to resize

EditorSettingsSetProjectMetadata Method

Sets project-specific metadata with the section, key and data specified. This metadata is stored outside the project folder and therefore won't be checked into version control. See also GetProjectMetadata(String, String, Object).

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void SetProjectMetadata(
	string section,
	string key,
	Object data
)

Parameters

section
Type: SystemString

[Missing <param name="section"/> documentation for "M:Godot.EditorSettings.SetProjectMetadata(System.String,System.String,System.Object)"]

key
Type: SystemString

[Missing <param name="key"/> documentation for "M:Godot.EditorSettings.SetProjectMetadata(System.String,System.String,System.Object)"]

data
Type: SystemObject

[Missing <param name="data"/> documentation for "M:Godot.EditorSettings.SetProjectMetadata(System.String,System.String,System.Object)"]

See Also