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EditorSettingsGetSetting Method

Returns the value of the setting specified by name. This is equivalent to using Get(String) on the EditorSettings instance.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public Object GetSetting(
	string name
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.EditorSettings.GetSetting(System.String)"]

Return Value

Type: Object

[Missing <returns> documentation for "M:Godot.EditorSettings.GetSetting(System.String)"]

See Also