EditorSettingsPropertyGetRevert Method |
Returns the default value of the setting specified by name. This is the value that would be applied when clicking the Revert button in the Editor Settings.
Namespace: Godot
public Object PropertyGetRevert( string name )
[Missing <param name="name"/> documentation for "M:Godot.EditorSettings.PropertyGetRevert(System.String)"]
[Missing <returns> documentation for "M:Godot.EditorSettings.PropertyGetRevert(System.String)"]