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EditorSettingsPropertyCanRevert Method

Returns true if the setting specified by name can have its value reverted to the default value, false otherwise. When this method returns true, a Revert button will display next to the setting in the Editor Settings.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public bool PropertyCanRevert(
	string name
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.EditorSettings.PropertyCanRevert(System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.EditorSettings.PropertyCanRevert(System.String)"]

See Also