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EditorSpatialGizmoPluginCreateMaterial Method

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void CreateMaterial(
	string name,
	Color color,
	bool billboard = false,
	bool onTop = false,
	bool useVertexColor = false
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CreateMaterial(System.String,Godot.Color,System.Boolean,System.Boolean,System.Boolean)"]

color
Type: GodotColor

[Missing <param name="color"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CreateMaterial(System.String,Godot.Color,System.Boolean,System.Boolean,System.Boolean)"]

billboard (Optional)
Type: SystemBoolean

[Missing <param name="billboard"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CreateMaterial(System.String,Godot.Color,System.Boolean,System.Boolean,System.Boolean)"]

onTop (Optional)
Type: SystemBoolean

[Missing <param name="onTop"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CreateMaterial(System.String,Godot.Color,System.Boolean,System.Boolean,System.Boolean)"]

useVertexColor (Optional)
Type: SystemBoolean

[Missing <param name="useVertexColor"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CreateMaterial(System.String,Godot.Color,System.Boolean,System.Boolean,System.Boolean)"]

See Also