EditorSpatialGizmoPluginCommitHandle Method |
Override this method to commit gizmo handles. Called for this plugin's active gizmos.
Namespace: Godot
public virtual void CommitHandle( EditorSpatialGizmo gizmo, int index, Object restore, bool cancel )
[Missing <param name="gizmo"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CommitHandle(Godot.EditorSpatialGizmo,System.Int32,System.Object,System.Boolean)"]
[Missing <param name="index"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CommitHandle(Godot.EditorSpatialGizmo,System.Int32,System.Object,System.Boolean)"]
[Missing <param name="restore"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CommitHandle(Godot.EditorSpatialGizmo,System.Int32,System.Object,System.Boolean)"]
[Missing <param name="cancel"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.CommitHandle(Godot.EditorSpatialGizmo,System.Int32,System.Object,System.Boolean)"]