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EditorSpatialGizmoPluginGetHandleName Method

Override this method to provide gizmo's handle names. Called for this plugin's active gizmos.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public virtual string GetHandleName(
	EditorSpatialGizmo gizmo,
	int index
)

Parameters

gizmo
Type: GodotEditorSpatialGizmo

[Missing <param name="gizmo"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.GetHandleName(Godot.EditorSpatialGizmo,System.Int32)"]

index
Type: SystemInt32

[Missing <param name="index"/> documentation for "M:Godot.EditorSpatialGizmoPlugin.GetHandleName(Godot.EditorSpatialGizmo,System.Int32)"]

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.EditorSpatialGizmoPlugin.GetHandleName(Godot.EditorSpatialGizmo,System.Int32)"]

See Also