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EditorSpatialGizmoSetHidden Method

Sets the gizmo's hidden state. If true, the gizmo will be hidden. If false, it will be shown.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void SetHidden(
	bool hidden
)

Parameters

hidden
Type: SystemBoolean

[Missing <param name="hidden"/> documentation for "M:Godot.EditorSpatialGizmo.SetHidden(System.Boolean)"]

See Also