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EditorSpatialGizmoAddUnscaledBillboard Method

Adds an unscaled billboard for visualization. Call this function during Redraw.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void AddUnscaledBillboard(
	Material material,
	float defaultScale = 1f,
	Color? modulate = null
)

Parameters

material
Type: GodotMaterial

[Missing <param name="material"/> documentation for "M:Godot.EditorSpatialGizmo.AddUnscaledBillboard(Godot.Material,System.Single,System.Nullable{Godot.Color})"]

defaultScale (Optional)
Type: SystemSingle

[Missing <param name="defaultScale"/> documentation for "M:Godot.EditorSpatialGizmo.AddUnscaledBillboard(Godot.Material,System.Single,System.Nullable{Godot.Color})"]

modulate (Optional)
Type: SystemNullableColor
If the parameter is null, then the default value is new Color(1, 1, 1, 1)
See Also