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RigidBodyApplyCentralImpulse Method

Applies a directional impulse without affecting rotation.

This is equivalent to apply_impulse(Vector3(0,0,0), impulse).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ApplyCentralImpulse(
	Vector3 impulse
)

Parameters

impulse
Type: GodotVector3

[Missing <param name="impulse"/> documentation for "M:Godot.RigidBody.ApplyCentralImpulse(Godot.Vector3)"]

See Also