RigidBodyApplyCentralImpulse Method |
Applies a directional impulse without affecting rotation.
This is equivalent to apply_impulse(Vector3(0,0,0), impulse).
Namespace: Godot
public void ApplyCentralImpulse( Vector3 impulse )
[Missing <param name="impulse"/> documentation for "M:Godot.RigidBody.ApplyCentralImpulse(Godot.Vector3)"]