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RigidBodyAddTorque Method

Adds a constant rotational force (i.e. a motor) without affecting position.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddTorque(
	Vector3 torque
)

Parameters

torque
Type: GodotVector3

[Missing <param name="torque"/> documentation for "M:Godot.RigidBody.AddTorque(Godot.Vector3)"]

See Also