RigidBodySetAxisVelocity Method |
Sets an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior.
Namespace: Godot
public void SetAxisVelocity( Vector3 axisVelocity )
[Missing <param name="axisVelocity"/> documentation for "M:Godot.RigidBody.SetAxisVelocity(Godot.Vector3)"]