RigidBodyApplyTorqueImpulse Method |
Applies a torque impulse which will be affected by the body mass and shape. This will rotate the body around the impulse vector passed.
Namespace: Godot
public void ApplyTorqueImpulse( Vector3 impulse )
[Missing <param name="impulse"/> documentation for "M:Godot.RigidBody.ApplyTorqueImpulse(Godot.Vector3)"]