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RigidBodyApplyTorqueImpulse Method

Applies a torque impulse which will be affected by the body mass and shape. This will rotate the body around the impulse vector passed.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ApplyTorqueImpulse(
	Vector3 impulse
)

Parameters

impulse
Type: GodotVector3

[Missing <param name="impulse"/> documentation for "M:Godot.RigidBody.ApplyTorqueImpulse(Godot.Vector3)"]

See Also