VisualShaderNodeGroupBaseSetInputPortName Method |
Renames the specified input port.
Namespace: Godot
public void SetInputPortName( int id, string name )
[Missing <param name="id"/> documentation for "M:Godot.VisualShaderNodeGroupBase.SetInputPortName(System.Int32,System.String)"]
[Missing <param name="name"/> documentation for "M:Godot.VisualShaderNodeGroupBase.SetInputPortName(System.Int32,System.String)"]