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VisualShaderNodeGroupBase.AddInputPort Method

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddInputPort(
	int id,
	int type,
	string name
)

Parameters

id
Type: System.Int32

[Missing <param name="id"/> documentation for "M:Godot.VisualShaderNodeGroupBase.AddInputPort(System.Int32,System.Int32,System.String)"]

type
Type: System.Int32

[Missing <param name="type"/> documentation for "M:Godot.VisualShaderNodeGroupBase.AddInputPort(System.Int32,System.Int32,System.String)"]

name
Type: System.String

[Missing <param name="name"/> documentation for "M:Godot.VisualShaderNodeGroupBase.AddInputPort(System.Int32,System.Int32,System.String)"]

See Also