VisualShaderNodeGroupBaseAddInputPort Method |
Adds an input port with the specified type (see VisualShaderNodePortType) and name.
Namespace: Godot
public void AddInputPort( int id, int type, string name )
[Missing <param name="id"/> documentation for "M:Godot.VisualShaderNodeGroupBase.AddInputPort(System.Int32,System.Int32,System.String)"]
[Missing <param name="type"/> documentation for "M:Godot.VisualShaderNodeGroupBase.AddInputPort(System.Int32,System.Int32,System.String)"]
[Missing <param name="name"/> documentation for "M:Godot.VisualShaderNodeGroupBase.AddInputPort(System.Int32,System.Int32,System.String)"]