VisualShaderNodeGroupBaseSetOutputPortName Method |
Renames the specified output port.
Namespace: Godot
public void SetOutputPortName( int id, string name )
[Missing <param name="id"/> documentation for "M:Godot.VisualShaderNodeGroupBase.SetOutputPortName(System.Int32,System.String)"]
[Missing <param name="name"/> documentation for "M:Godot.VisualShaderNodeGroupBase.SetOutputPortName(System.Int32,System.String)"]