Click or drag to resize

VisualShaderNodeGroupBaseSetInputs Method

Defines all input ports using a String formatted as a colon-separated list: id,type,name; (see AddInputPort(Int32, Int32, String)).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetInputs(
	string inputs
)

Parameters

inputs
Type: SystemString

[Missing <param name="inputs"/> documentation for "M:Godot.VisualShaderNodeGroupBase.SetInputs(System.String)"]

See Also