VisualShaderNodeGroupBaseHasInputPort Method |
Returns true if the specified input port exists.
Namespace: Godot
public bool HasInputPort( int id )
[Missing <param name="id"/> documentation for "M:Godot.VisualShaderNodeGroupBase.HasInputPort(System.Int32)"]
[Missing <returns> documentation for "M:Godot.VisualShaderNodeGroupBase.HasInputPort(System.Int32)"]