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VisualShaderNodeGroupBaseSetOutputs Method

Defines all output ports using a String formatted as a colon-separated list: id,type,name; (see AddOutputPort(Int32, Int32, String)).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetOutputs(
	string outputs
)

Parameters

outputs
Type: SystemString

[Missing <param name="outputs"/> documentation for "M:Godot.VisualShaderNodeGroupBase.SetOutputs(System.String)"]

See Also