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NetworkedMultiplayerENetSetTransferChannel Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.NetworkedMultiplayerENet.SetTransferChannel(System.Int32)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetTransferChannel is deprecated. Use the TransferChannel property instead.")]
public void SetTransferChannel(
	int channel
)

Parameters

channel
Type: SystemInt32

[Missing <param name="channel"/> documentation for "M:Godot.NetworkedMultiplayerENet.SetTransferChannel(System.Int32)"]

See Also