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NetworkedMultiplayerENetGetPeerPort Method

Returns the remote port of the given peer.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int GetPeerPort(
	int id
)

Parameters

id
Type: SystemInt32

[Missing <param name="id"/> documentation for "M:Godot.NetworkedMultiplayerENet.GetPeerPort(System.Int32)"]

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.NetworkedMultiplayerENet.GetPeerPort(System.Int32)"]

See Also