NetworkedMultiplayerENetGetPeerPort Method |
Returns the remote port of the given peer.
Namespace: Godot
public int GetPeerPort( int id )
[Missing <param name="id"/> documentation for "M:Godot.NetworkedMultiplayerENet.GetPeerPort(System.Int32)"]
[Missing <returns> documentation for "M:Godot.NetworkedMultiplayerENet.GetPeerPort(System.Int32)"]