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NetworkedMultiplayerENetGetPacketChannel Method

Returns the channel of the next packet that will be retrieved via GetPacket.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int GetPacketChannel()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.NetworkedMultiplayerENet.GetPacketChannel"]

See Also