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NetworkedMultiplayerENetGetLastPacketChannel Method

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int GetLastPacketChannel()

Return Value

Type: Int32

[Missing <returns> documentation for "M:Godot.NetworkedMultiplayerENet.GetLastPacketChannel"]

See Also