CameraGetCullMaskBit Method |
Returns true if the given layer in the CullMask is enabled, false otherwise.
Namespace: Godot
public bool GetCullMaskBit( int layer )
[Missing <param name="layer"/> documentation for "M:Godot.Camera.GetCullMaskBit(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Camera.GetCullMaskBit(System.Int32)"]