ControlGetFont Method |
Namespace: Godot
public Font GetFont( string name, string nodeType = "" )
[Missing <param name="name"/> documentation for "M:Godot.Control.GetFont(System.String,System.String)"]
[Missing <param name="nodeType"/> documentation for "M:Godot.Control.GetFont(System.String,System.String)"]
[Missing <returns> documentation for "M:Godot.Control.GetFont(System.String,System.String)"]