ControlAddFontOverride Method |
Overrides the font with given name in the Theme resource the control uses. If font is null or invalid, the override is cleared and the font from assigned Theme is used.
Namespace: Godot
public void AddFontOverride( string name, Font font )
[Missing <param name="name"/> documentation for "M:Godot.Control.AddFontOverride(System.String,Godot.Font)"]
[Missing <param name="font"/> documentation for "M:Godot.Control.AddFontOverride(System.String,Godot.Font)"]