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ControlHasConstantOverride Method

Returns true if constant with given name has a valid override in this Control node.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool HasConstantOverride(
	string name
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.Control.HasConstantOverride(System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Control.HasConstantOverride(System.String)"]

See Also