ControlAddIconOverride Method |
Overrides the icon with given name in the Theme resource the control uses. If icon is null or invalid, the override is cleared and the icon from assigned Theme is used.
Namespace: Godot
public void AddIconOverride( string name, Texture texture )
[Missing <param name="name"/> documentation for "M:Godot.Control.AddIconOverride(System.String,Godot.Texture)"]
[Missing <param name="texture"/> documentation for "M:Godot.Control.AddIconOverride(System.String,Godot.Texture)"]