ControlAddShaderOverride Method |
Overrides the Shader with given name in the Theme resource the control uses. If shader is null or invalid, the override is cleared and the shader from assigned Theme is used.
Namespace: Godot
public void AddShaderOverride( string name, Shader shader )
[Missing <param name="name"/> documentation for "M:Godot.Control.AddShaderOverride(System.String,Godot.Shader)"]
[Missing <param name="shader"/> documentation for "M:Godot.Control.AddShaderOverride(System.String,Godot.Shader)"]