Control_ClipsInput Method |
Virtual method to be implemented by the user. Returns whether _GuiInput(InputEvent) should not be called for children controls outside this control's rectangle. Input will be clipped to the Rect of this Control. Similar to RectClipContent, but doesn't affect visibility.
If not overridden, defaults to false.
Namespace: Godot
public virtual bool _ClipsInput()
[Missing <returns> documentation for "M:Godot.Control._ClipsInput"]