PhysicsDirectBodyStateApplyTorqueImpulse Method |
Apply a torque impulse (which will be affected by the body mass and shape). This will rotate the body around the vector j passed as parameter.
Namespace: Godot
public void ApplyTorqueImpulse( Vector3 j )
[Missing <param name="j"/> documentation for "M:Godot.PhysicsDirectBodyState.ApplyTorqueImpulse(Godot.Vector3)"]