PhysicsDirectBodyStateGetContactLocalShape Method |
Returns the local shape index of the collision.
Namespace: Godot
public int GetContactLocalShape( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.PhysicsDirectBodyState.GetContactLocalShape(System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsDirectBodyState.GetContactLocalShape(System.Int32)"]