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PhysicsDirectBodyStateGetContactImpulse Method

Impulse created by the contact. Only implemented for Bullet physics.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float GetContactImpulse(
	int contactIdx
)

Parameters

contactIdx
Type: SystemInt32

[Missing <param name="contactIdx"/> documentation for "M:Godot.PhysicsDirectBodyState.GetContactImpulse(System.Int32)"]

Return Value

Type: Single

[Missing <returns> documentation for "M:Godot.PhysicsDirectBodyState.GetContactImpulse(System.Int32)"]

See Also