PhysicsDirectBodyStateGetContactImpulse Method |
Impulse created by the contact. Only implemented for Bullet physics.
Namespace: Godot
public float GetContactImpulse( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.PhysicsDirectBodyState.GetContactImpulse(System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsDirectBodyState.GetContactImpulse(System.Int32)"]