PhysicsDirectBodyStateGetContactLocalPosition Method |
Returns the local position of the contact point.
Namespace: Godot
public Vector3 GetContactLocalPosition( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.PhysicsDirectBodyState.GetContactLocalPosition(System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsDirectBodyState.GetContactLocalPosition(System.Int32)"]