PhysicsDirectBodyStateGetContactColliderPosition Method |
Returns the contact position in the collider.
Namespace: Godot
public Vector3 GetContactColliderPosition( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.PhysicsDirectBodyState.GetContactColliderPosition(System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsDirectBodyState.GetContactColliderPosition(System.Int32)"]