PhysicsDirectBodyStateGetContactColliderObject Method |
Returns the collider object.
Namespace: Godot
public Object GetContactColliderObject( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.PhysicsDirectBodyState.GetContactColliderObject(System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsDirectBodyState.GetContactColliderObject(System.Int32)"]