PhysicsDirectBodyStateApplyCentralImpulse Method |
Applies a single directional impulse without affecting rotation.
This is equivalent to apply_impulse(Vector3(0, 0, 0), impulse).
Namespace: Godot
public void ApplyCentralImpulse( Vector3 j )
[Missing <param name="j"/> documentation for "M:Godot.PhysicsDirectBodyState.ApplyCentralImpulse(Godot.Vector3)"]