PhysicsDirectBodyStateGetContactCollider Method |
Returns the collider's RID.
Namespace: Godot
public RID GetContactCollider( int contactIdx )
[Missing <param name="contactIdx"/> documentation for "M:Godot.PhysicsDirectBodyState.GetContactCollider(System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsDirectBodyState.GetContactCollider(System.Int32)"]