PhysicsDirectBodyStateAddForce Method |
Adds a positioned force to the body. Both the force and the offset from the body origin are in global coordinates.
Namespace: Godot
public void AddForce( Vector3 force, Vector3 position )
[Missing <param name="force"/> documentation for "M:Godot.PhysicsDirectBodyState.AddForce(Godot.Vector3,Godot.Vector3)"]
[Missing <param name="position"/> documentation for "M:Godot.PhysicsDirectBodyState.AddForce(Godot.Vector3,Godot.Vector3)"]