AnimationTreePlayerTransitionNodeSetInputAutoAdvance Method |
The transition node with name id advances to its next input automatically when the input at input_idx completes.
Namespace: Godot
public void TransitionNodeSetInputAutoAdvance( string id, int inputIdx, bool enable )
[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeSetInputAutoAdvance(System.String,System.Int32,System.Boolean)"]
[Missing <param name="inputIdx"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeSetInputAutoAdvance(System.String,System.Int32,System.Boolean)"]
[Missing <param name="enable"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeSetInputAutoAdvance(System.String,System.Int32,System.Boolean)"]