AnimationTreePlayerTransitionNodeSetCurrent Method |
The transition node with name id sets its current input at input_idx.
Namespace: Godot
public void TransitionNodeSetCurrent( string id, int inputIdx )
[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeSetCurrent(System.String,System.Int32)"]
[Missing <param name="inputIdx"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeSetCurrent(System.String,System.Int32)"]