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AnimationTreePlayerTransitionNodeSetCurrent Method

The transition node with name id sets its current input at input_idx.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void TransitionNodeSetCurrent(
	string id,
	int inputIdx
)

Parameters

id
Type: SystemString

[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeSetCurrent(System.String,System.Int32)"]

inputIdx
Type: SystemInt32

[Missing <param name="inputIdx"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeSetCurrent(System.String,System.Int32)"]

See Also