AnimationTreePlayerBlend4NodeSetAmount Method |
Sets the blend amount of a Blend4 node given its name and value.
A Blend4 Node blends two pairs of animations.
The two pairs are blended like Blend2 and then added together.
Namespace: Godot
public void Blend4NodeSetAmount( string id, Vector2 blend )
[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.Blend4NodeSetAmount(System.String,Godot.Vector2)"]
[Missing <param name="blend"/> documentation for "M:Godot.AnimationTreePlayer.Blend4NodeSetAmount(System.String,Godot.Vector2)"]