AnimationTreePlayerAreNodesConnected Method |
Returns whether node id and dst_id are connected at the specified slot.
Namespace: Godot
public bool AreNodesConnected( string id, string dstId, int dstInputIdx )
[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.AreNodesConnected(System.String,System.String,System.Int32)"]
[Missing <param name="dstId"/> documentation for "M:Godot.AnimationTreePlayer.AreNodesConnected(System.String,System.String,System.Int32)"]
[Missing <param name="dstInputIdx"/> documentation for "M:Godot.AnimationTreePlayer.AreNodesConnected(System.String,System.String,System.Int32)"]
[Missing <returns> documentation for "M:Godot.AnimationTreePlayer.AreNodesConnected(System.String,System.String,System.Int32)"]