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AnimationTreePlayerTransitionNodeHasInputAutoAdvance Method

Returns true if the input at input_idx on the transition node with name id is set to automatically advance to the next input upon completion.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool TransitionNodeHasInputAutoAdvance(
	string id,
	int inputIdx
)

Parameters

id
Type: SystemString

[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeHasInputAutoAdvance(System.String,System.Int32)"]

inputIdx
Type: SystemInt32

[Missing <param name="inputIdx"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeHasInputAutoAdvance(System.String,System.Int32)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeHasInputAutoAdvance(System.String,System.Int32)"]

See Also