AnimationTreePlayerTransitionNodeHasInputAutoAdvance Method |
Returns true if the input at input_idx on the transition node with name id is set to automatically advance to the next input upon completion.
Namespace: Godot
public bool TransitionNodeHasInputAutoAdvance( string id, int inputIdx )
[Missing <param name="id"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeHasInputAutoAdvance(System.String,System.Int32)"]
[Missing <param name="inputIdx"/> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeHasInputAutoAdvance(System.String,System.Int32)"]
[Missing <returns> documentation for "M:Godot.AnimationTreePlayer.TransitionNodeHasInputAutoAdvance(System.String,System.Int32)"]